AI Insights · Timothy · January 2023
Top Down Games Performance on Android in the UK for Q4 2022
A look at the performance of the top 5 Top Down Games on Android in the UK during Q4 2022, with insights on downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 Top Down Games on the Android platform in the United Kingdom showcased varied performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user statistics.
Woodoku - Wood Block Puzzle from Tripledot Studios Limited had a notable performance in weekly downloads, peaking at 28.1K in early November, but then saw a decline to 14.3K by mid-December. The game did not generate significant revenue until December, ending the quarter with a weekly revenue of about $60. Weekly active users remained relatively steady, starting at 198K in late September and ending at around 207K in late December.
Piano Star from TINYMAX HONGKONG LIMITED experienced fluctuating weekly downloads, peaking at 37.3K in late October but dropping to 7.9K by mid-December. Revenue began to pick up in November, reaching approximately $96 by the week of December 19. Active users saw a peak in late October at around 70K, with a decline to approximately 44K by mid-December, before rising again to 65K by the end of the quarter.
Color Page ASMR from SayGames Ltd saw its highest weekly downloads in early October at 37K, with a significant dip to around 11.8K by mid-December. Active users showed an interesting trend, starting at about 30K in early October, peaking at 44K mid-month, and ending the quarter at around 61K.
Wordle! from Lion Studios Plus had consistent weekly downloads, with a peak of 32.9K in the last week of December. Weekly revenue saw a slight increase throughout the quarter, from $2.1K in late September to approximately $2.8K by the end of December. Active users followed a similar trend, starting at 51.9K and reaching approximately 67.4K by the end of the quarter.
MADFUT 23 from Madfut showed a significant decline in weekly downloads from 51K in early October to around 7.2K by the end of December. Active users followed a similar downward trend, starting at 41.5K in early October and ending at around 24.8K by the end of the quarter.
These insights are derived from Sensor Tower data, offering a comprehensive look at the performance of these top games. For more detailed insights, visit Sensor Tower.